Hierarchy of objects |
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The hierarchy is like this:
Assembly AssemblyComponentDefinition AssemblyConstraints... ComponentOccurencesList ComponentOccurence SurfaceBodiesList SurfaceBody FacesList Face (Planar, Cylinder, Spheric...) EdgeLoop (Line, Arc, Curve, Spline...)
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Text, images and diagrams © 2021 Owen F. Ransen. All rights reserved. (But copy the source code as much as you want!)